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Old 06-28-12 at 11:52 AM   #1
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Cross Diablo 3: The Blizzard sweatshop



Let me bring you quickly up to speed. Diablo 3 is a hack-and-slash dungeon crawl game released by Blizzard Entertainment — the same company behind World of Warcraft and Starcraft. When it was finally released last month, Diablo 3 had been in development for 11 years — but for the most part, except for much-improved graphics, the game is really just a gentle evolution of Diablo 2. The story is awful, the game is embarrassingly easy on Normal mode and almost unplayable on the highest (Inferno) difficulty, and the fact that the game cannot be played offline caused all sorts of connection issues during launch. In South Korea, this last point even led to a government investigation and refunds for affected players.

By far the most significant addition to Diablo 3, however, is the real-money auction house (RMAH), which was turned on a month after the game’s public release. In Diablo 2 (or any MMO), you can buy items and gold from the black market. You transfer real money to a shady figure via PayPal, and you receive in-game, virtual items and gold in return — or not, if you’re the victim of a scam. With Diablo 3, Blizzard decided to formalize and sanitize the process. In the Diablo 3 RMAH, you can buy and sell items and gold for real money — just link your PayPal account to Blizzard’s Battle.net service, and off you go.

Being plagued by gameplay, loot, and connectivity issues is bad enough — but, to put it bluntly, the addition of the RMAH simply ruined Diablo 3. Now whenever an item drops, instead of equipping it or giving it to a friend, you immediately think of its real money value. Now you don’t play the game for fun; you play for money.

More than that, though, Blizzard turned the entire userbase into an army of sweatshop slaves.

You see, on every single auction transaction, Blizzard takes a cut. For items, the cut is $1 (or the equivalent in your country). For commodities (gold, potions, gems) it’s 15%. It gets better!

When you set up an auction, you have to decide on where the proceeds will go to: either to PayPal, or your Battle.net Balance. Any money that goes into your Battle.net Balance is nonrefundable — you can only spend it on other Blizzard goods (such as a WoW subscription or more D3 auctions). If you choose PayPal — i.e. you decide to cash out — then Blizzard takes another 15%. There’s no rationale behind this additional 15% tax; Blizzard even admits that you might be subject to further PayPal fees.

So, for example, if I sell my Sword of a Thousand Truths for $20 and decide to receive funds via PayPal, Blizzard takes $1, and then 15% of $19, for a grand total of $3.85. Just so you begin to understand the scale of this, items readily sell for $50 or more.

You can also buy in-game gold for real money. Blizzard takes a 15% cut of all gold sales, and then another 15% if you cash out to PayPal.



Diablo 3 Real Money Auction House: Yes, people buy these items

It still gets better.

In a stroke of genius, Blizzard set a minimum price of $2.5 per 1 million gold. To put this into perspective, you can farm around 500,000 gold per hour; so, before Blizztax, you can earn $1.25/hour. This stops inflation, which slowly decreases the value of gold. This also provides a very solid stopgap for item pricing: If an item costs 1 million gold on the gold auction house, then $2.50 is a good starting point on the RMAH.

Then, of course, there are bots. Bots are software programs that automatically gather gold. Almost every online game, including Diablo 3 and World of Warcraft, is plagued by bots. Usually these bots are run by gold farmers: You buy 10 (or 100, or 1000) copies of D3, and then just leave the bots to farm gold. Each bot can earn $1.25 per hour. This is significantly higher than the minimum wage in most non-Western countries. Alternatively, you replace bots with low-wage Asian (usually Chinese) workers.

In other games, where black market trade is rife, bots are obviously frowned upon. In D3, where there’s a minimum price for gold — where Blizzard always gets at least 15% of every transaction — bots don’t matter. They can’t ruin the economy — they just stand to make Blizzard more money. The best bit, with regard to bots and gold farmers, is that they’ve known from the start that the RMAH would come — and so they’ve saved up billions of gold and awesome magic items for one truly epic payday.

Blizzard even gets its pound of flesh from quitters: If you quit, of course you’re going to sell all of your items on the RMAH. Furthermore, Blizzard has said that, in the future, you’ll be able to sell entire characters on the RMAH.

There’s no escaping the Blizzard sweatshop. In some ways, I guess, it’s also like a casino, where Blizzard takes an insanely large cut of the pot. Can you imagine if a casino tried to levy a 15%+ tax on your winnings? Oh, and talking of taxes, don’t forget you also need to pay income tax on any money you withdraw to PayPal.

Finally, just to tip you over the edge, think about this: What if Blizzard itself started selling gold and items on the RMAH? The FAQ states that “at this time” Blizzard doesn’t do this — but in the future, who knows? The Diablo 3 auction house is anonymous — the seller is never listed — and so Blizzard could easily sell gold and items without anyone noticing. What if Blizzard decided to sell special items on the RMAH? Uber-fans of games and franchises will pay almost anything for unique or exclusive items.

To be honest, this entire scheme of turning players into workers is brilliant — at least from the point of view of Activision Blizzard’s shareholders, anyway. I wish I’d thought of it. The RMAH stands to earn the company billions of dollars. Heck, at $1.25/hour, it could even elevate entire swathes of China and other developing countries out of poverty.

Unfortunately, Blizzard seems to have forgotten the most vital variable when designing the RMAH: The players. If everyone logs in for the sole reason of finding and selling magic items, who will buy them? For Diablo 3 to succeed, it needs a critical mass of players who want to spend hundreds of dollars on gold and items. For this to occur, the game itself has to be worth playing. When players realize that the end-game is awful and merely designed to feed the RMAH, they will leave the game in droves and Diablo 3 will die.


http://www.extremetech.com/gaming/131615-diablo-3-the-blizzard-sweatshop
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Old 06-28-12 at 12:49 PM   #2
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Intercepting fanboyism:


Last edited by L1b3rta; 06-28-12 at 12:52 PM.
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Old 06-28-12 at 01:04 PM   #3
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There was a time I really liked Blizzard, warcraft 1/2, diablo 1/2 Starcraft..but now I cant bring myself to support them, especially with the nonsense they pulled with Diablo III. Heck I rmemeber how excited I was about DIII a year or so after Diablo 2 when they first announced it, but 11 years? Thats just a slap to the face, a guy working on it alone in his basement rendering cutscenes on a comodore 64 could have done it faster.

Bring on Torchlight 2! Ill glady support thoes guys.
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Old 06-28-12 at 01:35 PM   #4
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It's only 'played for money' if you yourself play it for the money. The crappy tax doesn't affect those who just play through the game for the sake of playing the game - ignoring the trading of gold/items. Be thankful they let you trade items officially and securely, the price you pay is 15%/$1 + $15. No other RPG offers the same chance to sell stuff on when you get bored and quit, so again be thankful you can at least get a few bucks out of it...

Don't like it? Don't trade.
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Old 06-28-12 at 03:51 PM   #5
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L1b3rta made it in time judging from the above post.

I had a feeling China would be doing something like this. They do it with WoW already.
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Old 06-29-12 at 01:50 AM   #6
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I honestly just play the game for fun. I sell a few of my awesome items on the game-gold auction house so that other people could get use out of them instead of them just going to that great digital beyond for fairly modest prices.

I just want me some swords to slap demons with. D:<
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Old 06-29-12 at 02:31 AM   #7
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i played this game all the time now, it seems. play it with friends can be a blast. sold a few items on AH, gave a few away to friends. will NEVER give FU@#$%# Blizzard another dime. Hopefully, by the time Diablo 4 comes out, I either be dead or no longer playing games. Love the game, f#$k Blizzard.
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Old 06-29-12 at 02:40 AM   #8
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It makes me sick to see "once" great companies go down this path.

I have lost tons of respect for Blizzard, EA, Capcom etc..

Its all about the benjamins to these guys now.
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Old 06-29-12 at 03:42 AM   #9
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I have spent over 100 hours on a wizard in D3 and take my advice and don't play it. The game feels broken, unpolished, and just complete trash. I do confess that I did have fun, but the charm has worn off and I see for what D3 actually is. A $60 beta.
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Old 06-29-12 at 08:16 AM   #10
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Put like that...
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Old 07-14-12 at 02:47 AM   #11
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Gameplay is fun, but there's no end game at all.
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Old 07-14-12 at 08:20 AM   #12
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Genius is almost and understatement for pulling this off.
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Old 07-14-12 at 09:00 AM   #13
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Quote: Originally Posted by tehPARADOX View Post
Gameplay is fun, but there's no end game at all.
It's because you haven't gotten any of the end-game items yet.

The Real Money AH is flooded with worthless carp. Is it a good source to buy with real money then sell for a ton of gold? Yes and no. It's a good place to make real money when you have a item with good stats and it's safe.
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Old 07-14-12 at 08:10 PM   #14
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Quote: Originally Posted by PhenomIIX4 View Post
It's because you haven't gotten any of the end-game items yet.

The Real Money AH is flooded with worthless carp. Is it a good source to buy with real money then sell for a ton of gold? Yes and no. It's a good place to make real money when you have a item with good stats and it's safe.
121k dps Wizard with 700 All resist is considered with end game items. Sure, I can bump it up even more, but what's the point?

Also have 90k dps DH without SS.
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