This was my first Mass Effect game.
The ending really sucks.
It's just like not having played the game. All those missions for nothing. Wether or not you have done this or that has no effect.
I didn't prevent the bomb to explode: no problem, I'm excused!
During the all game I was waiting for the ending.
Each time I was in the War Room, looking at the War Assets, remembering the hints during dialogues, I was sure at the end I would have to deploy all those fleets and control a massive fight in space.
Instead, I just had to kill a few monsters at a crossroad.
It sucks.
Not only that, but the final decision is complete bullshit. The choice has nothing to do with Paragon or Renegate. What you do is in contradiction with your previous decisions and what you prevent others to do before.
Then again, why saving the Earth and abandon the Asaris planets to the Reapers? Aren't these people good enough to be saved?
| | #57 |
| Novice ![]() Join Date: Aug 2010 Posts: 166 | Last edited by Bragon; 03-18-12 at 06:16 AM. |
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Discuss Mass Effect 3: Thoughts and Disappointments (Full of Spoilers) at the PC Gaming forum within tehPARADOX.COM Online Sharing Community.
| | #58 |
| Expert ![]() Join Date: Oct 2008 Location: Mars Posts: 548 |
look,lets just give them the benefit of the doubt here,until they rls the dlc.then we can burn down there village(lol)
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| | #59 |
| Apprentice ![]() Join Date: Jan 2011 Posts: 292 | This was my first Mass Effect game. The ending really sucks. It's just like not having played the game. All those missions for nothing. Wether or not you have done this or that has no effect. I didn't prevent the bomb to explode: no problem, I'm excused! During the all game I was waiting for the ending. Each time I was in the War Room, looking at the War Assets, remembering the hints during dialogues, I was sure at the end I would have to deploy all those fleets and control a massive fight in space. Instead, I just had to kill a few monsters at a crossroad. It sucks. Not only that, but the final decision is complete bullshit. The choice has nothing to do with Paragon or Renegate. What you do is in contradiction with your previous decisions and what you prevent others to do before. Then again, why saving the Earth and abandon the Asaris planets to the Reapers? Aren't these people good enough to be saved? |
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| | #60 |
| Expert ![]() Join Date: Jun 2011 Location: Need to know? Posts: 584 |
Ok just finished the game today, felt like missing half of the "mainstory" missions and i can't believe i did all the side missions all for nothing as there's no outcome effect to see. Thought BioWare may tried to put effort to the ending but still lacking much. It is the final end game to the series it needs some big conclusive endings depend on the EMS. Everything else not mentioned are fine. There's this lighting problem where characters often shows half of a black face, but i can ignore. |
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| | #61 |
| Elder ![]() ![]() Join Date: May 2009 Location: Eire Posts: 2,948 |
I finished the game a few hours ago and I think I've felt everything expressed in all the comments since.. I chose the synthesis route, because it was the only outcome that broke the reaper cycle and basically left the galaxy and all the races intact. I don't agree that choosing that ending meant Shepard was indoctrinated because the catalyst which I gather to be the mother of all AI's and the architect of the 50k year dna harvesting cycle system doesn't survive the process.. All in all not a bad game, though not as epic as it should have been. And not just because my expectations were so astronomically high but because, as others here have pointed out, all the work/effort I put in during the game; collecting artifacts and building up the greatest force the galaxy has ever seen all, at the end, seemed of little worth. The cut scene of the armada arriving at earth in force was the only real tip of the hat to all that effort which was disappointing to say the least. The ending choices were sufficiently difficult and deep to the point of compromising principals which was great but the aftermath was too short with too little meat, but maybe that's where the future DLC comes in..... |
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| | #62 |
| Newcomer ![]() Join Date: Mar 2010 Posts: 29 | Code: Select All http://www.youtube.com/watch?v=4H_A7SeawU4 Code: Select All http://www.youtube.com/watch?v=6M0Cf864P7E&feature=player_embedded |
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| | #63 |
| Novice ![]() Join Date: Dec 2008 Posts: 112 |
I think what most people said having the ending really suck was just because they haven't done enough yet. The ending is really affected by choices made from ME1 all the way to the end of ME3 (through save file transfers). I haven't played the game yet, but after reading some walkthroughs, wikis, etc. I believe there's even a better ending where Shepard survives and everyone else lives with the Reapers in ruins. Remember, the amount of Galactic Readiness and your Millitary Assets does affect the number of "choices" in that final battle with Galactic Readiness can only be increased by playing Multiplayer. So in other words, no matter how many points your EMS has or even the bar goes all the way full. With 50% galactic readiness. You'll still get the ending that suck. There are literally hundreds of different endings that you can get. Having gotten the one that suck simply means that you miss a few critical decisions. I believe there is an ending where Shepard kills the reapers, Earth is saved with minimal casualty, Anderson survives, Normandy crew survives, and most of all, Shepard lives. With addition to peace between quarian and geth, cure of the genophage, and benevolent rachni race. All of this points to the decisions made in all ME1, ME2, ME3 AND Multiplayer. Since I won't be doing any multiplayer, I guess I'll just do some save-game/game file editing to increase the Galactic Readiness. LOL... Spoilers are my best friend.. Helps with to plan my playthrough perfectly, coz I get to know which choices that I should make to get the ending that I want. :P |
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| | #64 |
| Master ![]() Join Date: Jul 2010 Posts: 1,142 |
Angry Joe's Review: 10 Reasons Why We Hate Mass Effect 3's Ending (With actual game dev quotes and the like) Code: Select All http://www.youtube.com/watch?v=6M0Cf864P7E Code: Select All http://social.bioware.com/forum/1/category/355/index Last edited by Adeno; 03-19-12 at 12:37 AM. |
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| | #65 |
| Expert ![]() Join Date: Oct 2008 Location: Mars Posts: 548 |
Read this-Mass Effect 3 Alternate Endings. Code: Select All http://arkis.deviantart.com/art/Mass-Effect-3-Alternate-Endings-SPOILERS-289902125 Code: Select All http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-Story-and-Campaign-Discussion-Spoilers-Allowed/The-best-re-wright-of-the-Endings-I039ve-seen-it039s-the-one-I-accept-as-canon-9822518-1.html Code: Select All http://social.bioware.com/forum/1/topic/355/index/10084349/1 Last edited by bravocorp; 03-19-12 at 02:06 AM. |
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| | #66 |
| Apprentice ![]() Join Date: Apr 2009 Posts: 437 | That sums it all up quite nicely and says all there is to say about your post because EVERYTHING and I really mean E V E R Y T H I N G you wrote is WRONG and based on long outdated marketing BS. There are not hundreds of endings, there are 17 pretty much identical endings. The only diffrence beeing which party members "survive" and what color "the explosion" is. Oh, and if you get lucky enough you get something that is hardly more than an animated gif of shepard surviving. None of your choices from ME1 and ME2 matter for the story and the end. All the choices amount to nothing more than slightly diffrent casts of characters/factions in the endgame but those have, again, no effect at all. It's purely cosmetics. Geth or no Geth, Rachni or no Rachni, Salarian fleet or Krogans (can you actually get both ? couldn't be bothered to play again to try and broker a deal like the Geth/Quarian one). Seriously, if you don't know what you are talking about then simply do not talk until you can base your opinion on facts and experience from playing the game. |
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| | #67 |
| Newcomer ![]() Join Date: Jun 2008 Posts: 83 |
All choices affect the war asset, what is cool, but... no matter how much war asset you have, the ending is almost the same, the first time i saw the demo and the war assets etc... i was thinking that will be something like GTA were you need to control territories etc... But no... in the end of the game, all galaxy is full of reapers and there is nothing you can do about it. About the ending itself... no more comments from me, it just donīt make sense... Shepard should die yes, but the rest is just strange. |
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| | #68 |
| Expert ![]() Join Date: Jan 2011 Location: in your PSYCHE Posts: 710 |
ending is not bad,i liked it but it should have more variables,and most stupid thing they did is no morality affected.same ending for hero and badass,that piss people off
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| | #69 |
| Newcomer ![]() Join Date: May 2009 Posts: 8 |
The ending appears to be in line with the writing like Lost and Battlestar Galactica. Writing these kinds of artificially/by construction "bitter sweet" endings seems to be in vogue these days. I have some other problems with the ending, which appears to be in line with Bioware more focused on "artful" presentation than logic. One of the really obvious and atrocious one is e.g. showing the Citadel opening up and facing (presumably) the sun, while the Earth is on its night side. |
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| | #70 |
| Newcomer ![]() Join Date: Jun 2008 Posts: 83 |
BSG have a wonderful and emotional ending, Kara die, everyone is friend and they show to us what happens to everything, even the galactica, lost... well... lost is another question, but i donīt think no one could be compare to the ME end, besides that the good guy dies.
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