Everybody knows that one factor in creating a good gaming experience is throughput. Ask me what one factor in creating a good gaming experience is and before you even finish the question I'll be on my feet, slapping whatever it is you're holding out of your hands and bellowing "throughput". So when the Valve Linux blog writes that "one factor in creating a good gaming experience is throughput", I'm all like "yes, obviously" before quickly scanning the rest of the article to find out what that means. Turns out that it means Valve have managed to get Left 4 Dead 2 running faster in Linux than it does in Windows. Only about 4% faster, sure, but that's impressive considering how early into Linux development Valve are.
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