> >

Post New Thread  Reply
 
Thread Tools
Old 07-18-12 at 03:43 PM   #491
Newcomer
Join Date: Nov 2008
Posts: 23
Hey, I cant get past 94% on your torrent can you post it up on a download site?
Come On guys.

Last edited by pyrogt; 07-23-12 at 11:28 AM.
pyrogt is offline   Reply With Quote
Discuss [RS|EX|NL|JF] Total War Shogun 2 Fall of the Samurai-SKIDROW+CRACKFIX+PATCH at the Games forum within tehPARADOX.COM Online Sharing Community.
Old 07-24-12 at 12:49 PM   #492
Newcomer
Join Date: Oct 2011
Posts: 37
Quote: Originally Posted by pyrogt View Post
I need a Crack Fix, Nothing is working, shutting down my Anti Virus doesnt fix the CRT R6030 error.
If you are using Norton's go under task manager go to processes tab and end ccsvchst.exe which should be running under Owner (not system), now try to run it again, this fixed it for me.
Update, got it working!!! But as soon as I click on anything on the menu the game will loop the soundtrack and ctd! Whats happening now!?

Last edited by igenther99; 07-24-12 at 01:54 PM. Reason: Fix a typo, update
igenther99 is offline   Reply With Quote
Old 07-24-12 at 04:58 PM   #493
Newcomer
Join Date: Jul 2012
Posts: 1
hi, your link http://netload.in/dateiyatcRNHnE0/tws2p.rar.htm for the patch is dead. Could u pls upload again, thanks.
lordgt5 is offline   Reply With Quote
Old 07-25-12 at 01:08 PM   #494
Newcomer
Join Date: Oct 2011
Posts: 37
Got it working now!! Does anyone know if this works with Darthmod 4.2?
igenther99 is offline   Reply With Quote
Old 07-25-12 at 01:45 PM   #495
Newcomer
Join Date: Dec 2009
Posts: 11
Quote: Originally Posted by igenther99 View Post
Got it working now!! Does anyone know if this works with Darthmod 4.2?
Darthmod itself should work, but there's a good chance the installer and/or launcher won't. In that case, you'll just have to toss in the packs and change the user script manually.
Intrepid64 is offline   Reply With Quote
Old 07-25-12 at 10:54 PM   #496
Newcomer
Join Date: Dec 2008
Posts: 73
Patch files links down, kindly reupload, thanks.
civilwar is offline   Reply With Quote
Old 07-31-12 at 04:11 PM   #497
Newcomer
Join Date: Jul 2012
Posts: 1
I am now confused... Which things need to be downloaded?

Also, when can we expect the new DLC?
MarcusCrassus is offline   Reply With Quote
Old 08-03-12 at 03:48 AM   #498
Expert
Join Date: Nov 2009
Posts: 543
Thanks Shman, wow 23 GB! Going to take a while to D/L guess ill go outside for a while :)
DarkMatter1975 is offline   Reply With Quote
Old 08-03-12 at 08:32 AM   #499
Newcomer
Join Date: Jul 2012
Posts: 1
Default extabit links part 22

Hy can anybody upload part 22 i almost finshed downloading,and this morning i saw that this part i gone,can anybody upload this part i have been downloading this for 10 days...and before that I was trying to find wright links to download and install and evry time i failed...dont know what to do now...
mnajdanov is offline   Reply With Quote
Old 08-03-12 at 11:59 PM   #500
Newcomer
Join Date: Mar 2011
Posts: 43
Do the latest FOTS patches work on the vanilla shogun 2 and rise of the samurai?
makotech222 is offline   Reply With Quote
Old 08-07-12 at 01:30 AM   #501
Newcomer
Join Date: Aug 2012
Posts: 1
Hello everyone,
My game crash ramdomly and I get this error messagge:

Nome evento problema: APPCRASH
Nome applicazione: Shogun2.exe
Versione applicazione: 1.1.0.0
Timestamp applicazione: 4f636554
Nome modulo con errori: Shogun2.dll
Versione modulo con errori: 1.0.0.0
Timestamp modulo con errori: 4f6743b9
Codice eccezione: c0000005
Offset eccezione: 007948fc
Versione SO: 6.1.7601.2.1.0.768.3
ID impostazioni locali: 1040
Informazioni aggiuntive 1: d14f
Ulteriori informazioni 2: d14f26cb639061b92732339775ef5f4f
Ulteriori informazioni 3: 7a27
Ulteriori informazioni 4: 7a2701471b403730fbdaab964ca02165

I already tried the crackfix but nothing changed.
Patch links are down.
I have win 7 x64 home.
paradox1704 is offline   Reply With Quote
Old 08-12-12 at 01:54 PM   #502
Novice
Join Date: Nov 2011
Posts: 102
hi all,here's the latest updates.




screenshot of the files:






Updates the game to Version: 1.1.0 build 5646.342071.Ncf files included.But no crack released yet.maybe tanauser could tweak the patch files like he did with patch 21 so we can play with the old crack.Or another way using packfile manager we can change pack files to mod format so game will load the files as mod files.



It includes shogun2.exe.shogun2.dll,ted editor and latest dlc saint and heroes.It doesn't include August 09, 2012
patch.Goddamit,how many times will this game be patched.........



The patch notes for the pack:


July 26, 2012

Total War: SHOGUN 2 and Fall of the Samurai Updates Released Total War: SHOGUN 2 and Fall of the Samurai Updates
Released


General fixes General fixes


• Fixed cavalry exploit where players could engage infantry with minimal losses and cause unit to rout. • Fixed cavalry exploit where players could engage infantry with minimal losses and cause unit to rout.
• Fixed issue where blood would not appear on face and left arm of units in Blood Pack DLC. • Fixed issue where blood would not appear on face and left arm of units in Blood Pack DLC.
• Various audio fixes. • Various audio fixes.
• Correct banner is now shown by Tosa standard bearers. • Correct banner is now shown by Tosa standard bearers.
• Fixed morale bug that could cause the player's army to rout if a reinforcing army had enough Gatling guns. • Fixed morale bug that could cause the player's army to rout if a reinforcing army had enough Gatling guns.
• Fixes for additional multiplayer campaign desync occurrences where identified. • Fixes for additional multiplayer campaign desync occurrences where identified.
• Fixed graphical clipping issue with Shinsengumi's cape. • Fixed graphical clipping issue with Shinsengumi's cape.
• Revolver Cavalry is now capped at 4 per army in multiplayer. • Revolver Cavalry is now capped at 4 per army in multiplayer.
• Hosts should now correctly leave a multiplayer campaign when client quits after a battle. • Hosts should now correctly leave a multiplayer campaign when client quits after a battle.
• Fix for certain Daimyos portraits being stretched. • Fix for certain Daimyos portraits being stretched.
• Saga's clan attributes should now be working correctly. • Saga's clan attributes should now be working correctly.
• Pro-imperial clans should now be able to recruit Shogitai after changing allegiance. • Pro-imperial clans should now be able to recruit Shogitai after changing allegiance.
• Clan Development "Modern Rifles" and the trait gained from "French Military Mission" will no longer affect artillery units. • Clan Development "Modern Rifles" and the trait gained from "French Military Mission" will no longer affect artillery units.
• Daimyo retainer's "British Naval Engineer", "British Railway Engineer", "Francois Leonce Verny" and "Inudstrialist" should now be working correctly. • Daimyo retainer's "British Naval Engineer", "British Railway Engineer", "Francois Leonce Verny" and "Inudstrialist" should now be working correctly.
• Daimyo retainer's "Logistics" and "Scourge" should now correctly stack to provide a 15% replenishment rate. • Daimyo retainer's "Logistics" and "Scourge" should now correctly stack to provide a 15% replenishment rate.
• Daimyo retainer "Over-ambitious mistress" should now have an effect on Daimyo honour. • Daimyo retainer "Over-ambitious mistress" should now have an effect on Daimyo honour.
• Daimyo retainer "Sir Harry Smith Parkes" should now have a description attached. • Daimyo retainer "Sir Harry Smith Parkes" should now have a description attached.
• Dilemma "Koyosha" now correctly decreases research rate, rather than increases research rate. • Dilemma "Koyosha" now correctly decreases research rate, rather than increases research rate.
• Various typographical fixes. • Various typographical fixes.
• Event "Security Matters" should now have a relevant penalty. • Event "Security Matters" should now have a relevant penalty.
• Mission "Developing our potential" should now be correctly displayed when skipping the first cut-scene. • Mission "Developing our potential" should now be correctly displayed when skipping the first cut-scene.


Unit rebalancing Unit rebalancing


• Katana Hero units used to cost 1500 Koku, now cost 1300 Koku. • Katana Hero units used to cost 1500 Koku, now cost 1300 Koku.
• Yari Hero units used to cost 1100 Koku, now cost 1000 Koku. • Yari Hero units used to cost 1100 Koku, now cost 1000 Koku.
• Naginata Warrior Monk Hero units used to cost 1500 Koku, now cost 1300 Koku. • Naginata Warrior Monk Hero units used to cost 1500 Koku, now cost 1300 Koku.
• Bow Hero units used to cost 1400 Koku, now cost 1250 Koku. • Bow Hero units used to cost 1400 Koku, now cost 1250 Koku.


AI improvements AI improvements


• Naval AI will now repair damaged fleets in battle. • Naval AI will now repair damaged fleets in battle.
• Improvements to AI defending to take into account distance and relative strength between AI and human units when selecting targets. • Improvements to AI defending to take into account distance and relative strength between AI and human units when selecting targets.
• Improvements to AI defence when AI has missile superiority. • Improvements to AI defence when AI has missile superiority.
• AI non-missile/cavalry units will now more frequently move through missile units defending the front line of a battlegroup if they are being charged by a player. • AI non-missile/cavalry units will now more frequently move through missile units defending the front line of a battlegroup if they are being charged by a player.
• Further improvements made to reinforcing army AI to limit idle army behaviour. • Further improvements made to reinforcing army AI to limit idle army behaviour.
• Fixed issue where AI would occasionally send in single, unsupported units to attack the player. • Fixed issue where AI would occasionally send in single, unsupported units to attack the player. Units will now co-ordinate better and attack in larger numbers. Units will now co-ordinate better and attack in larger numbers.
• Other AI units will attack player-friendly units that are protecting the flanks of the AI's primary target unit. • Other AI units will attack player-friendly units that are protecting the flanks of the AI's primary target unit.




July 8, 2012
Total War: SHOGUN 2 Update Released Total War: SHOGUN 2 Update Released
Change Log: Change Log:
• Lighting shader tweaks to improve lighting in battles throughout the game. • Lighting shader tweaks to improve lighting in battles throughout the game.
• A Multiplayer crash on host machine when searching for a 4v4 Set-up team siege battle has been fixed. • A Multiplayer crash on host machine when searching for a 4v4 Set-up team siege battle has been fixed.
• Fixed crash when attempting to play Fall of the Samurai Historical Battles when players owns the stand alone Dragon War Battle Pack and not Total War: SHOGUN 2 Fall of the Samurai. • Fixed crash when attempting to play Fall of the Samurai Historical Battles when players owns the stand alone Dragon War Battle Pack and not Total War: SHOGUN 2 Fall of the Samurai.
• Fix for players becoming stuck during the Avatar Multiplayer Tutorial after searching for a Match Made battle. • Fix for players becoming stuck during the Avatar Multiplayer Tutorial after searching for a Match Made battle.
• The "Season" drop down list should now display correctly after changing map in a multiplayer Battle List battle. • The "Season" drop down list should now display correctly after changing map in a multiplayer Battle List battle.
• Wako pirates now have the correct banners in naval battles via the Campaign. • Wako pirates now have the correct banners in naval battles via the Campaign.
• Fix to prevent AI trade fleets grouped around occupied trade nodes in Campaign mode. • Fix to prevent AI trade fleets grouped around occupied trade nodes in Campaign mode.
• Fix to prevent Mixed Avatars being able to join Battle List battles with 'Mixed Avatars' option turned off. • Fix to prevent Mixed Avatars being able to join Battle List battles with 'Mixed Avatars' option turned off.
• Fix for bug in Avatar Conquest mode where players receiving a clan promotion were shown a message telling them they have been relegated. • Fix for bug in Avatar Conquest mode where players receiving a clan promotion were shown a message telling them they have been relegated.
• Desynchronisation (desync) message has been localised to French, Italian, German, Spanish, Czech, Russian, Polish. • Desynchronisation (desync) message has been localised to French, Italian, German, Spanish, Czech, Russian, Polish.
• Fix for multiplayer campaign desynchronsiation (desync) when playing between German and Czech players. • Fix for multiplayer campaign desynchronsiation (desync) when playing between German and Czech players.
• Improved compatibility with AMD Radeon HD 7 series graphics cards. • Improved compatibility with AMD Radeon HD 7 series graphics cards.
• Fixes to prevent desynchronisation (desync) in Multiplayer Campaign mode. • Fixes to prevent desynchronisation (desync) in Multiplayer Campaign mode.
• Improved combat animation blending for cavalry. • Improved combat animation blending for cavalry.
• Added localisation to the multiplayer lobby for the status of TEd created maps when they are being shared. • Added localisation to the multiplayer lobby for the status of TEd created maps when they are being shared.
• Fix for Sea of Japan naval battle map crash. • Fix for Sea of ??Japan naval battle map crash.
• Players can no longer delete the "Sea of Japan" Naval Battle map, and can delete their own maps (Created or shared through TEd) on the battle setup screen UI. • Players can no longer delete the "Sea of ??Japan" Naval Battle map, and can delete their own maps (Created or shared through TEd) on the battle setup screen UI.
• Added localisation for battle setup screen UI in French, Italian, German, Spanish, Czech, Russian, Polish. • Added localisation for battle setup screen UI in French, Italian, German, Spanish, Czech, Russian, Polish.





May 24, 2012


Total War: Shogun 2 map editor released Total War: Shogun 2 map editor released
For the first time in over a decade of the Total War series, developer The Creative Assembly has released an official editor to let players create their own battlefields. For the first time in over a decade of the Total War series, developer The Creative Assembly has released an official editor to let players create their own battlefields. The delightfully-named TEd, Total War Editor, is available now for Total War: Shogun 2 and its expandalone and its expandalone Fall of the Samurai. The delightfully-named TEd, Total War Editor, is available now for Total War: Shogun 2 and its expandalone and its expandalone Fall of the Samurai.
Playing god with friendly old TEd, you can sculpt the terrain then populate your creations with props from trees to railway lines. Playing god with friendly old TEd, you can sculpt the terrain then populate your creations with props from trees to railway lines. If you're determined and inventive enough, yes, you probably can make de_dust. If you're determined and inventive enough, yes, you probably can make de_dust. You can play your levels in custom AI battles or in multiplayer, where they're automatically shared with the other player. You can play your levels in custom AI battles or in multiplayer, where they're automatically shared with the other player.
"Total War has enjoyed a strong and dedicated modding community down the years, and we want to do more to support that," TW brand director Rob Bartholomew said in the announcement. "Total War has enjoyed a strong and dedicated modding community down the years, and we want to do more to support that," TW brand director Rob Bartholomew said in the announcement. "With TEd at their fingertips, we're expecting to see new battle-maps for Shogun 2 that will equal our own in popularity." "With TEd at their fingertips, we're expecting to see new battle-maps for Shogun 2 that will equal our own in popularity."
If you own Shogun 2 or Fall of the Samurai, you should find TEd in your Tools tab on Steam. If you own Shogun 2 or Fall of the Samurai, you should find TEd in your Tools tab on Steam.




May 23, 2012



Total War: SHOGUN 2 Update Released Total War: SHOGUN 2 Update Released
Note: There is currently a text string in the game front end advertising new DLC packs. Note: There is currently a text string in the game front end advertising new DLC packs. These have not yet been released. These have not yet been released. We expect to release them next week. We expect to release them next week.


- Total War Battle Map Editor (TEd) tool now available, offering the ability to create and automatically share Land, Naval and Siege Battle Maps with other players. - Total War Battle Map Editor (TEd) tool now available, offering the ability to create and automatically share Land, Naval and Siege Battle Maps with other players. The maps can be used in both Single player (Custom Battle Mode) and Multiplayer. The maps can be used in both Single player (Custom Battle Mode) and Multiplayer. TEd can be accessed from the “Tools” menu in the Steam Library. TEd can be accessed from the "Tools" menu in the Steam Library.
- New Multiplayer Campaign Resynchronisation feature – When Multiplayer Campaign players become out of sync with each other (aka “desynchronisation” or “desync”), the game will attempt to resynchronise the players so they can continue playing (aka “resynchronisation” or “resync”). - New Multiplayer Campaign Resynchronisation feature - When Multiplayer Campaign players become out of sync with each other (aka "desynchronisation" or "desync"), the game will attempt to resynchronise the players so they can continue playing (aka "resynchronisation" or "resync ").
- Various fixes to prevent Multiplayer Campaign desynchronisation before resynchronisation is required. - Various fixes to prevent Multiplayer Campaign desynchronisation before resynchronisation is required.
- Fix for crash loading into the “Sea of Japan” Naval custom battle map. - Fix for crash loading into the "Sea of ??Japan" Naval custom battle map.
- Fix for campaign map armies pathfinding causing them to becoming stuck on coast lines. - Fix for campaign map armies pathfinding causing them to becoming stuck on coast lines.
- Fixed stats for Kisho Ninja units. - Fixed stats for Kisho Ninja units.
- Fixed sound when broadsides are fired by players' ships in Historical and Custom Battle mode battles. - Fixed sound when broadsides are fired by players' ships in Historical and Custom Battle mode battles.
- Improved garrisoned infantry animation and pathfinding when attacking (to stop units moving on the spot and prioritising reforming over firing). - Improved garrisoned infantry animation and pathfinding when attacking (to stop units moving on the spot and prioritising reforming over firing).
- Improved match making between avatar types to reduce erroneous match making between Total War: SHOGUN 2 avatars and Total War: SHOGUN 2 – Fall of the Samurai avatars. - Improved match making between avatar types to reduce erroneous match making between Total War: SHOGUN 2 avatars and Total War: SHOGUN 2 - Fall of the Samurai avatars.
- Host and Host's teammates will now receive experience after a battle if the clients' team had an open slot. - Host and Host's teammates will now receive experience after a battle if the clients' team had an open slot.
- Fix for Key Building timer in Avatar Conquest Mode, so that when a player loses a building, then re-captures it, the timer no longer continues to count down from when the building was first lost, now resetting. - Fix for Key Building timer in Avatar Conquest Mode, so that when a player loses a building, then re-captures it, the timer no longer continues to count down from when the building was first lost, now resetting. Fix in place for the timer not being displayed under certain circumstances. Fix in place for the timer not being displayed under certain circumstances.
- Fixed performance drop (low FPS) when accessing the recruitment tab for the Fukushima province in Single Player Campaign mode. - Fixed performance drop (low FPS) when accessing the recruitment tab for the Fukushima province in Single Player Campaign mode.
- Fixed crashes in Avatar Conquest Mode tutorial. - Fixed crashes in Avatar Conquest Mode tutorial.
- Fixed bug where AI were only recruiting Kobaya ships on the Total War: SHOGUN 2 campaign under some circumstances. - Fixed bug where AI were only recruiting Kobaya ships on the Total War: SHOGUN 2 campaign under some circumstances.
- Fix for bug where camera scroll didn't work when the mouse was positioned over certain UI elements. - Fix for bug where camera scroll didn't work when the mouse was positioned over certain UI elements.
- Fixed Avatar Conquest Mode exploit where players could ignore funds bracket. - Fixed Avatar Conquest Mode exploit where players could ignore funds bracket.
- Fix for Total War: SHOGUN 2 generals pre-battle speeches playing when playing as Total War: SHOGUN 2 – Fall of the Samurai clans. - Fix for Total War: SHOGUN two generals pre-battle speeches playing when playing as Total War: SHOGUN 2 - Fall of the Samurai clans.
- Fix for crash when positioning the mouse over coastal batteries in Miyako Bay Historical Battle Mode on Hard or Very Hard difficulty. - Fix for crash when positioning the mouse over coastal batteries in Miyako Bay Historical Battle Mode on Hard or Very Hard difficulty.
- Minor text fixes for Total War: SHOGUN 2 – Fall of the Samurai tutorials. - Minor text fixes for Total War: SHOGUN 2 - Fall of the Samurai tutorials.
- Fix for armies reinforcing a besieger bouncing around that besieger until they run out of movement / action points (aka “Army bobbling”). - Fix for armies reinforcing a besieger bouncing around that besieger until they run out of movement / action points (aka "Army bobbling").
- Total War: SHOGUN 2 – Fall of the Samurai mons will now appear on unit banners in battle. - Total War: SHOGUN 2 - Fall of the Samurai mons will now appear on unit banners in battle.
- Improved transition blending for combat animation. - Improved transition blending for combat animation.
- Negative phase removed from Banzai. - Negative phase removed from Banzai.
- Improved Windows 8 preview compatibility. - Improved Windows 8 preview compatibility.
- Fixed a number of issues with veteran clan skills - Fixed a number of issues with veteran clan skills
- Fixed the Stricken Unholy forge retainer effects - Fixed the Stricken Unholy forge retainer effects
- Various miscellaneous crash bugs fixed. - Various miscellaneous crash bugs fixed.
- Various miscellaneous user interface bugs fixed - Various miscellaneous user interface bugs fixed



May 1, 2012


Total War: SHOGUN 2 Update Released Total War: SHOGUN 2 Update Released
- Fix for long reload times when selecting "soft shadows" in graphics menu. - Fix for long reload times when selecting "soft shadows" in graphics menu.




April 25, 2012



Total War: SHOGUN 2 Update Released Total War: SHOGUN 2 Update Released
- Fixed distribution of blood on units' armour with the Blood Pack. - Fixed distribution of blood on units' armour with the Blood Pack.
- Loading screens fixed for Multiplayer battles (no longer displays red smudges). - Loading screens fixed for Multiplayer battles (no longer displays red smudges).

Last edited by kaplann; 08-13-12 at 10:56 AM.
kaplann is offline   Reply With Quote
Old 08-13-12 at 09:54 AM   #503
Newcomer
Join Date: Oct 2011
Posts: 38
Can anyone confirm if there are no crashes at the campaign after certain turns since the tweaking of patch21.pack by tanauser. Thanks.

Just to know because I'm planning to start a campaign, thanks again.
albino1234 is offline   Reply With Quote
Old 08-13-12 at 10:46 AM   #504
Novice
Join Date: Nov 2011
Posts: 102
albino1234,no ctds.I started new shogun2 campaign and continued turn 6 fots tsu campaign.

If a ctd ocurs,its related to game.They released a new patch,original players reporting crashes.Now they will release a new a patch to fix their faulty patch.

Last edited by kaplann; 08-14-12 at 11:58 AM.
kaplann is offline   Reply With Quote
Reply


Like this page? Share it!  
 
  

Thread Tools



All times are GMT -7. The time now is 10:58 PM.
SEO by vBSEO ©2011, Crawlability, Inc.