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Old 08-30-12 at 04:05 AM   #1
Freak Of Nature

Join Date: Nov 2011
Location: UK
Posts: 861
Default 3dmotive Sculpting a Character Bust in ZBrush.2012




We’re bringing you something different this week. 3dmotive and character artist Xavier Coelho-Kostolny are excited to share with you a look at sculpting a character bust from the ground up using Zbrush!

In this advanced video, we’ll be taking an inside look at the thought process behind sculpting a character bust, and cover techniques and tricks when starting an asset such as this from the beginning. We’ll cover considerations to take when planning your high poly sculpt, working with refining the smaller details and working in multiple passes, using ZSpheres and Dynamesh, as well as cover the low poly modeling process using Modo.

But it doesn’t stop there! This is an advanced level video, but there’s something for everyone of all skill levels. Head on over and check it out!



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